Now that the lines of communication between the players and the Dev team are open, I think everyone is much happier. Our next task is to streamline and refine the process. One type of feedback I would like to get from the Devs regarding the test server, is more focus points. We have a few focus points on the Known Issues thread, but it is still a bit vague, and of the few people still actively testing, most have no focus to what they are doing, they are just puttering around and occasionally dueling.
We could also use more information in terms of the way things are supposed to work. I think part of the problem that people are having is that we were left to discover this system on our own, and though I feel I have a solid grasp now, many people are still clueless. The answers we receive when we ask questions about your intentions (Devs) for certain abilities and aspects of play are sometimes lackluster. For example, I started a thread called "to spam or not to spam" regarding the way the Devs intended specials to be activated. The answer I got was that specials were still broken. I was aware that specials were broken when I asked the question - the answer I was looking for was, were they not broken, how were they intended to be activated. This is a prime example of the type of miscommunication that is limiting dedicated testers' effectiveness.
Keep the lines open! Tell us what to focus on on a weekly, or better still, daily basis! Tell us how it is supposed to be, not just how it is, so we know what the ideal we are working towards is!
Thanks for the hard work and attention.
We could also use more information in terms of the way things are supposed to work. I think part of the problem that people are having is that we were left to discover this system on our own, and though I feel I have a solid grasp now, many people are still clueless. The answers we receive when we ask questions about your intentions (Devs) for certain abilities and aspects of play are sometimes lackluster. For example, I started a thread called "to spam or not to spam" regarding the way the Devs intended specials to be activated. The answer I got was that specials were still broken. I was aware that specials were broken when I asked the question - the answer I was looking for was, were they not broken, how were they intended to be activated. This is a prime example of the type of miscommunication that is limiting dedicated testers' effectiveness.
Keep the lines open! Tell us what to focus on on a weekly, or better still, daily basis! Tell us how it is supposed to be, not just how it is, so we know what the ideal we are working towards is!
Thanks for the hard work and attention.
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