Forgive me if this subject has been discussed before. I am however concerned that hyperjump beta has become a privilaged ability which is putting a considerable number of players at a disadvantage.
When i started playing MXo in April of last year I accepted that i could not have the ability as i was not in Beta. I was also not aware that it was tradeable until it was too late (i.e. they took away its "tradeability").
That being said I never kicked up a fuss as I still viewed the abilitiy as a reward for beta players or those who were smart enough to get one.
Now however (due to the free trial reward) we have an influx of players who, when leveled to 50, will have an advantage over those of us that do not have it (i am talking about memory capacity in case this is not obvious).
In my view and to maintain a level playing field I would susggest that hyperjunmp beta be at least tradeable or codeable.
3 memory slots is crucial in maintaining an appropriate loadout and I would therefore be grateful if devs could review this and comment accordingly.
Many thanks
When i started playing MXo in April of last year I accepted that i could not have the ability as i was not in Beta. I was also not aware that it was tradeable until it was too late (i.e. they took away its "tradeability").
That being said I never kicked up a fuss as I still viewed the abilitiy as a reward for beta players or those who were smart enough to get one.
Now however (due to the free trial reward) we have an influx of players who, when leveled to 50, will have an advantage over those of us that do not have it (i am talking about memory capacity in case this is not obvious).
In my view and to maintain a level playing field I would susggest that hyperjunmp beta be at least tradeable or codeable.
3 memory slots is crucial in maintaining an appropriate loadout and I would therefore be grateful if devs could review this and comment accordingly.
Many thanks
