Outfit inventory tweak

8 posts · 2006-01-04 04:02:00 to 2006-01-07 06:31:00

#34700000851 01/04/2006 04:02 Outfit inventory tweak
This is a easy-to-implement way to fast change your clothing without macros:



The idea is to stack the clothes in one "outfit stack" or whatever you
like to call it. So you have, for example, a hat. When you drag other
clothing items onto the hat, a coat for example, they would both stack
in one inventory slot. Then you can drag your shoes, glasses, shirts
and gloves and pants onto the outfit stack. Only one of each clothing
item (one pair of shoes, one hat, one coat and so on) can be in one
stack. Duoble-click the stack like you would equip a normal clothing
article, and the whole clothing set would be eqipped, and the old one
would stack in your inventory. Right-click an outfit stack, and there
would be an option to view all stacked items, and to unstack all items.
Placing an outfit stack in the hotbar and clicking on it would of
course also equip the stack.



What do you think?

#34700000854 01/04/2006 04:20 Re: Outfit inventory tweak
good idea...
wont work for me though SMILEY
as have a total of 4 outfits.
pvp hacker
pvp operative
coder
casual

and in the pvp loadouts i have the same trolls hide....so i would need 3 SMILEY

unless you can associate say one t-shirt into 3 different "outfit stacks"
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#34700000856 01/04/2006 04:35 Re: Outfit inventory tweak


shauntaylor88 wrote:
good idea...
wont work for me though SMILEY
as have a total of 4 outfits.
pvp hacker
pvp operative
coder
casual

and in the pvp loadouts i have the same trolls hide....so i would need 3 SMILEY

unless you can associate say one t-shirt into 3 different "outfit stacks"

Good point...well i guess you need to buy/go get 2 more.... j/k



You could just drag it from the View Stacked Clothing Articles-window
of one stack to another stack...so it would copy be associated, and
then when unstacking the one that has the cassociated version the
associated version would just be deleted to prevent a major exploit.
#34700000863 01/04/2006 06:12 Re: Outfit inventory tweak
You could always have a "Make macro for current outfit" button on the inventory panel. That would prevent the need to multiple copies of items and need much less coding on the devs behalf.
phiAU - The Kings of Never - noblesse oblige
#34700000932 01/04/2006 15:44 Re: Outfit inventory tweak
yeah but for the macor to work we need hotar space and 9 of my bars are for abilities and 1 is for macros and tools....
so
<-----no space for clothing

hey with CU2.0 coming and the dual hotbar then we may have space.....just
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#34700000977 01/04/2006 21:09 Re: Outfit inventory tweak

a macro takes up 1 slot, an outfit takes up 5 or 6. I'd love a "make macro" button.


The other option is with a couple of tabs next to or above the apearance window... sort of like in diablo2, where as long as you have the required items in your inventory you could specify up to 4 outfits and just click the tab to change into it.


The item linking would work like a sortcut in windows... it's just a pointer to the object... not a copy of it.


personally I'd like to see a more comprehensive macro guide and more automated features... I'm sick and tired of all this typing... MxO has sent GUI development back 10 years. Is it so hard to be able to move the cursor around the text box as you type? If you mess up at the mo. you have to delete all the way back to the error and then re-type the lot. and there is no way to edit macros other than delete & replace. You should be able to store them in your code archive and edit them via a text box.

phiAU - The Kings of Never - noblesse oblige
#34700001048 01/05/2006 11:48 Re: Outfit inventory tweak
ok just tried this thery out

/macro PVPHackerAll /loadlo PVPHackerAll /use 1, 10; /use 2, 10; use 3, 10; /use 4, 10; /use 5, 10; /use 6, 10

then for my other clothing load...

/macro PVPKarateBuffer /loadlo PVPKarateBuffer /use 1,10; /use 7, 10; /use 8,10; /use 9, 10; /use 10, 10; /use 1, 9


ok so thats 2 loads out of 4 done.....
used up 11 hotbar spaces for clothing and 2 for the macros.....
so thats 13 hotbar spaces (1.3bars) and im only half done..
so i would need 3bars for the clothing and macros...

in the process of making two sets i needed to remove my doctor and most of my asassin abilities



yup so we need some stacking system....
not sure how the /use macros will work with the dual hotbar though it be like /use 1, 1, 10
for hotbar 1, cell one, page 10
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#34700001174 01/07/2006 06:31 Re: Outfit inventory tweak


HighDecibel wrote:
No more searching for that piece of clothing I love. But I still think outfit stacks, should take up the same number of inventory slots as the items it contains.

Why?