The lvl cap

2 posts · 2005-12-30 16:05:00 to 2005-12-30 17:00:00

#34700000595 12/30/2005 16:05 Re: The lvl cap

lol 49-50 is a little over 18mill exp


99-100 could be like 200mill exp....



i for one thinks lvl 50 is enough as for an average player it takes a good 3-4months and any longer and you get depressed...


also you get these players who will just get there in a few days again and say "bah broing no content"....reason is they missed everything due to grinding.....



i grinded my way to 50 first time and ive missed so much, like exile hideouts e.t.c


with my 2nd character im taking things slowly, finding out everything i missed 1st time round.

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#34700000600 12/30/2005 17:00 Re: The lvl cap





Insertion wrote:
Too many 50's right now! If they increase the cap, wont there just be too many level 60's? It would have been something to implement sooner, but right now, to me it seems everyone would just be the same level in a month from the increase. I would rather they implement some type of skill based system, like how Seraph beats the living hell out of all of us with no problem. We should be able to excel in one area more and more with time and practice. Would be nice to have faction construct with Training simulations for such a thing.







this reminds me to a game called   "ratchett and clank" for the playstation 2....


when more you use a certain gun more exp that certain gun gets and its lvl increseas and when the gun lvl up it does more damage and you can short from a gr8er distance....



meaning someone whos been using karate grandmaster for months will have an advantage over someone whos only used it a day....


however we have a situation where it comes down to the newer players will always and can never be as good as the players who have been here since release....


and what is the point in playing if you know you can never be as good as most players as you started 8months after them  e.t.c

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