alternate hardlines

4 posts ยท 2005-12-19 20:20:00 to 2005-12-20 21:22:00

#13100007394 12/19/2005 20:20 alternate hardlines

use at mara ne


do not load write code, sit at bench next to hardline, open hardlines transport to mara central(fails due to sitting), open abilities load writecode close abilities, open hardlines transport to mara central(fails due to sitting), open abilities and hardline windows select mara central do not click transport, load write code(causes you to stand up) and quickly hit the transport button, you should transport to mara northeast where no doors can be open.

none...get at meon aim.
#13100007397 12/19/2005 21:00 Re: alternate hardlines

I think there is only one alternate, not your own copy, so yes I've seen....one person, there maybe you should try it, its easy, sit, transport, load, transport, unload and transport quickly after.its that easy man.


none...get at meon aim.
#13100007449 12/20/2005 20:06 Re: alternate hardlines

If you do that, and then goto mara central and stand on the bridge and stay on the west sidewalk, you can shoot, hack, create proxies, buff, debuff, interlock(buggy, no ui for combat), and res and nobody can see you to target you, but thats exploiting and I would never do anything like that.

wierd how a proxy told to attack, then follow while your (i guess its called desynched) then attack again, they shoot from the bridge and rubber band down to their target in central.instead of walking all the way north to the stairs by the church..."wierd"...


none...get at meon aim.
#13100007453 12/20/2005 21:22 Re: alternate hardlines
oh yah it doen'st work at n.e. anymore just central, tabor didn't work either hmm. I wonder why, maybe a population increase..if everybody went to n.e. hmm..
none...get at meon aim.