Texture Issues ingame

17 posts · 2006-01-02 15:38:07 to 2006-01-16 20:13:00

#12400007723 01/02/2006 15:38:07 Texture Issues ingame

Hello there,


I've just recently come back to the game after a few months off of playing some other MMO's and single player games. After installing the game and bumbling around a bit, I have noticed some strange texture issues that seem to occur randomly and escalate in scale until an inevitable hard system crash, causing a manual shutdown and several attempts to reboot in order to get it working again.


Another cause doesn't seem to be the environments so much (though I have noticed some problems) as the character models. Clothing will suddenly unbind and stretch out and make really crazy patterns.


Thinking it was a driver issue, I went and installed the latest ATI Catalyst drivers, 5.13. This had no effect. I haven't experienced these issues in any other game that I've played for the past few months.


Since I might not be able to describe the problem in words so much, I have screenshots here.




































Should you need system information just let me know, as its quite a lot of information.


Also I'd like to add that I have run full system scans on the MxO launcher and I still have the same problems.

Message Edited by Ximanyd3 on 01-02-2006 06:49 PM

#12400007724 01/02/2006 22:47:12 Re: Texture Issues ingame
there is 2 things going on there.

A) Your video card overheated and you need a new one

Or

B)You alt+tabbed in the loading area
#12400007725 01/02/2006 23:05:18 Re: Texture Issues ingame
Also having the same problem, thought it was a driver problem as it
only just started after i updated my drivers to the new catalyst ones.
That and im sure its not over heating, anyways i put a ticket in at the
ATI support, just waiting to see what they say. Also having no problems
in any other games....



I will let you know if ATI come up with anything...







Zero

#12400007726 01/02/2006 23:33:36 Re: Texture Issues ingame

Before you complain to ATI, I would like to point out another interesting thing. When I go to do a full scan, there are 3 files that are corrupted and get patched every single time I have the error, only to get corrupted again. A friend of mine ingame also experienced choppiness and noticed that it patched the same things with each full scan. Something about the object.pkb's and other things is wonky, and I believe MxO is at fault here.


Dont trade in your graphics cards!


#12400007727 01/03/2006 00:26:31 Re: Texture Issues ingame
Could it have anything to do with a Memory Leak? How much memory do you have? 

Have you monitored the temps on your processer and video card. HIgh temps could be the problem.  makes sure you have your fans set up right in your case.

Message Edited by Detrius_MXO on 01-03-2006 12:39 AM

#12400007733 01/03/2006 00:58:12 Re: Texture Issues ingame


All temperature's are working fine and within acceptable ranges. Also, please take into consideration that I have been away from the game for several months with no problems with any other game. World of warcraft ran fine, FEAR ran fine, Call of Duty 2 ran fine with a very good frame rate, I play Counter Strike Source just about every day with no problems, Need for Speed most wanted runs fine, as does Rome Total War, as does Path of Neo, Guild Wars, Star Wars Galaxies, Planetside, Robohordes, and Doom 3. All of which I've been playing in the past couple of months with no problems whatsoever.


Every time I do a full scan it patchs the same 3 player and object files and it will run well for a period of time until they become corrupted again. This time varies, as it can be between 10 minutes after full scanning or 3 hours or so. That said, I've had to run full scans about 6 times today.


I also have a gigabyte of RAM, and the swapfile is on a different drive than the one windows is on, which, to my knowledge, should help keep things smooth since it doesn't have to read from multiple locations at once on one drive.

Message Edited by Ximanyd3 on 01-03-2006 03:59 AM

#12400007741 01/03/2006 08:44:17 Re: Texture Issues ingame
Yea i got a reply that pretty much told me to ask the game developers,
typical. My set up is pretty much the same as yours Ximanyd3 Im having
no problems with any other game, which all happened about the same time
as downloading the latest drivers and possibly the last patch but i
cant be sure. Ive been playing since beta with no problem and can play
Battlefeild 2 without a problem. Which leaves me at SOE having the
problem with the game i guess i dono. Anyways help would be good...



Want to get things back to normal before the test server SMILEY





Zero

#12400007742 01/03/2006 09:00:58 Re: Texture Issues ingame
The only time I can remember my game doing that is when my graphics card used to get hot.  This looks like a job for the TSR
#12400007749 01/03/2006 20:59:42 Re: Texture Issues ingame
The following files seem to update or download to my client whenever i run a full scan, dono if this is normal but may help.



glck.ltb

gameobject.pkb

rezmap.ltb



Dono if this is useful but meh







Zero

#12400007750 01/03/2006 22:32:58 Re: Texture Issues ingame
Please listen to me, I had this problem before.

For the file issue, Make sure those files are write-able by going into the game folder and looking for the files and right click and see if they are write-able.

It is prolly the video card over heated because i had a ATI 9800 XT and it overheated and i got problems likes this before, so i switched to nvidia and never had problems since.
#12400007751 01/03/2006 23:22:31 Re: Texture Issues ingame
I've noticed that those are the same files it patches for me as well. Also, Warboy, I dont think its overheating considering I have about 7 fans on my tower and I've played countless other games that were more demanding than MxO without trouble.
#12400007753 01/04/2006 04:10:11 Re: Texture Issues ingame

I had graphical problems like this a couple of months back, i was running a ATI Radeon 9800 Pro 128mb, good card, but got HOT, screenies can be found here -:


http://img353.imageshack.us/img353/957/screenshot28hv.jpg



http://img362.imageshack.us/img362/1610/screenshot129za.jpg



I found out that i needed i new card, after playing through HL2:LC for abit it completely packed up....since then i have got me a ATI X700 Pro 256mb, runs beautifully.....hehe ATI pwns Nvidia :smileytongue:

#12400007754 01/04/2006 04:18:59 Re: Texture Issues ingame

Considering every other game runs fine, I'd rather not spend $500 on a new graphics card just for MxO.

Message Edited by Ximanyd3 on 01-04-2006 07:19 AM

#12400007756 01/04/2006 08:17:42 Re: Texture Issues ingame

Well, We called this the "Pipe effect" in the game area. Its happens rarely. But it is the video card. the 9xxx series of ATI is big for overheating. It doesnt matter how many fans you have. I had a cooling system and it still overheated. Please. Dont question what i ran into in the past.

Message Edited by Warboy090 on 01-04-2006 11:18 AM

#12400007758 01/04/2006 08:52:58 Re: Texture Issues ingame





Warboy090 wrote:


Please. Dont question what i ran into in the past.

Message Edited by Warboy090 on 01-04-2006 11:18 AM





Excuse me? But I think I will question it considering what your telling me. Basically I can run any game in the world except for MxO, and the only cure is to get a new card because ATI can't make a decent card?


My suggestion? That they fix glck.ltb, gameobject.pkb, and rezmap.ltb


Its not my computer's fault that they have a bug in the system, considering that I played this game for a YEAR without running into any of these problems, only to play other games flawlessly and return to the game to find that it decides not to work sometimes. And I mean sometimes. After a full scan I'm usually good for a number of hours.


So please dont assume my tower is a volcano and the graphics card is immersed in lava, it happens to handle everything else fine. Everything else.

Message Edited by Ximanyd3 on 01-04-2006 11:53 AM

#12400007862 01/08/2006 09:11 Re: Texture Issues ingame
I just wanted to add; if there is an issue with a video card overheating, it does not follow that you have to purchase a new video card.

There could be a few reasons for the overheating that are directly related to your video card fan;

1.  Check your power management, especially if you have a utility that monitors your fans.  Ensure that it is not using a setting that reduces the fan rotations or turns off the fan during periods of lowered use.

2.  Consider purchasing a new fan for your video card.  There are many relatively cheap and very effective fans that can be installed easily and are superior to the fan that came with the video card.  Even if you install that fan and you are still experiencing issues, at the least you will have a back-up fan in the event that your original one fails.  Spending $39 to $50 on a new fan is much cheaper than purchasing a new video card and could result in vastly improved performance.

3.  Consider installing alternative drivers to those released by the card manufacturer / chip manufacturer.  The Omega drivers are often superior to the normal Catalyst drivers released for ATI cards and the XtremeG drivers are often superior to the Forceware drivers from Nvidia.

You may also want to check your power management settings in the Windows XP Control Panel.  Make sure that they aren't set to turn off your HDD or reduce your processor power during times of low or no activity.  I set mine so that they never turn off.

Give those things a try and see if they improve your situation.  You can be sure that if replacing the fan fixes your texture issue in MXO, your overall performance across the board in every game will improve, even if you never previously had any issues.

Message Edited by Adnihilo on 01-08-200609:13 AM

#12400008067 01/16/2006 20:13 Re: Texture Issues ingame

I realise I'm probably chiming-in a little late here but the problem is a combination bug between the ATI 9xxx chipset and the drivers. Under certain conditions the Shader pipes were incorrectly translating & rounding x,y,z values for polygon verticies. The closest thing I can compare it to for the gaming layman is the old "hall of mirrors" effect in Doom 1 & 2. (to those who actually write games I know this isn't correct, I'm being very general here, it's more like the old Intel fdiv issue for some pentiums).

I used to be able to recreate the effect on demand until I switched to nVidia.

Message Edited by phi on 01-17-200602:15 PM

phiAU - The Kings of Never - noblesse oblige