Vehicals

5 posts · 2005-11-05 21:56:00 to 2005-11-20 08:56:00

#12100002810 11/05/2005 21:56 Re: Vehicals

The Matrix is supposed to be an exact replica of the real world in a time when man had (for quite some time), drivable vehicles.  As for it being too much work to put into the game. . .well. . .I admit to knowing little about that process but I'm sure that landing on the moon was no easy task either.  The developers of any game (especially this one), should be willing and eager to push the envelope.  If I were working for Sony Online Entertainment (in a position of. . .power, for lack of a better word), I would make it my mission to make SOE a household name, like Superman for example.  People think online games, they think Sony.  Also I don't think we'd have a problem with getting run over all the time if the bounce/roll thing were left in game.  Even if it weren't, great!  Something else for players to do!  I for one would love to be able to take low level players in a large car or truck or chopper or whatever on missions so they would be less likely to get smoked from one mission site to the next by some *CENSORED* gang member.  Doing drive-byes and driving and shooting and having the Police chase us would also be great!  Just like the real world and the Matrix films.  If people were abusing these things, report them and they are banned or whatever.  The films pushed the envelope in movie making, the Matrix Online should do the same in gaming.  I don't think any of these things would make the game a GTA copy.  In GTA you play a criminal in an already scripted story and you kill as many people as you can and be as bad as you can.  I don't feel there is any relationship between these two games at all.  Where there's a will there's a way folks!!!



As for apartments. . .I have hideouts and headquarters in all 4 districts.  You gotta get out there and look people!  When you find 'em, flag 'em on your map!



If any DEVS or programmers or whatever happen to read this and want to post all the reasons why how hard or impossible all this would be. . .don't!  It's not impossible, the possibilities are endless!


#12100002978 11/11/2005 09:13 Re: Vehicals
No Vermillion it doesn't sound lame!  Bring on the content man!  SONY! SONY! SONY!  They are already a household name but SOE is not.  You can do it!!  MATRIX! MATIRX! MATRIX!:smileyvery-happy:
#12100002989 11/11/2005 19:14 Re: Vehicals
Yeah. . .but oh jeeze man you gotta add some punctuation seriously!LOL!  I lost my breath just reading that!:smileyvery-happy:LOL!!
#12100003219 11/18/2005 12:54 Re: Vehicals
I agree with Radar about the whole issue being difficult to do for people who create and or develope games.  Nothing is easy I imagine. 


Let me give you an example, (slightly off topic, but not really!)


I draw.  I started when I was about 4 years old.  I am now 28.  I still draw.  I started drawing cars and trucks etc.  My father taught me how even though he has no artistic or creative talent whatsoever.  Once I felt I'd mastered the art of vehicles, I moved onto the human body.  Both male and female.  It was one heck of a pain in the rear!  To this day I don't feel I've mastered it but if I were able to see a drawing I did when I was 12 or so and compare it to one I drew sometime this year, I'm sure all I could say is WOW!  Progress!  Look what I've done and learned and how far I've come!  Passion for one's own talent and creativity!  Game developers I am sure are passionate about their chosen carreer.  How else would they be able to put up with the billion complaints they get about games they work on?


You speak as though you have some extended knowledge of developing video games.  Cool!  Whether or not that's true is insignificant.  It's an art, just like drawing or writing, painting etc.  Practice makes perfect.


I've said before that (and we all know), the Matrix films pushed the envelope in movie making.  I feel that the Enter the Matrix game did this also.  MXO has a ridiculous amount of potential.  I'm sure Path of Neo will do what Enter the Matrix did.  I also feel that MXO can do far more than all of the others mentioned.  I would not be surprised if drivable vehicles made it into a patch in the future.  It's just not at the top of the priority list, obviously.


As for houses, not too sure on that one.  There are houses in game.  I think I already mentioned the fact that I have hideouts and HQ's in all 4 districts in the Mega City.  You gotta really explore everyone!  You find something you like, give it a name and flag it!


The construct idea sounds cool too although I'm not that interested in it it does sound cool.
#12100003289 11/20/2005 08:56 Re: Vehicals
I was trying to say in my last post that although certain things may be very difficult to put into a game, or cause more lag we should still do it.  Let's battle lag not avoid it!  Avoiding it means it's always gonna be there.  Confront the evil lag monster head on and one day it'll be no more!  Somebody somewhere will find a way, of this I'm sure.  Slapping more memory in your PC helps a great deal I've heard.  I'll be doing that soon! 


Back to Mario Bros.!  LOL!  Oh God, imagine if nobody ever complained about  re-playability or repetitiveness!  We'd all still be playing side-scrolling games like Mario Bros.!  Aahhhhh!!


So you see, video games have come a long way.  I only hope they continue to do so!  Running from the Lag Monster is never gonna fix the problem.  Being lazy in my opinion (it's too hard or will take too much time etc.), won't either. 


Keeping the faith!