just wondering why there was only 3 hostile servers made to start with
in MxO, i have never been onto a non-hostile yet although i might give
it a try in the future. the hostile server is da shiznit i mean i just
cant imagine bein in MxO and not runnin for my life when u go near a
certain area. its a great laugh although it can be bloody annoyin if ur
codin and sum cq hunter thinks 'ah easy cq *invokes dev field* yay
thats another added to my already high cq pointage'. So yeah sum ppl
**bleep** and moan about it but hey thats life. so anywayz why do u think
only 3 (now 1) hostile servers were made instead of makin 6 hostile and
3 non-hostile.
in MxO, i have never been onto a non-hostile yet although i might give
it a try in the future. the hostile server is da shiznit i mean i just
cant imagine bein in MxO and not runnin for my life when u go near a
certain area. its a great laugh although it can be bloody annoyin if ur
codin and sum cq hunter thinks 'ah easy cq *invokes dev field* yay
thats another added to my already high cq pointage'. So yeah sum ppl
**bleep** and moan about it but hey thats life. so anywayz why do u think
only 3 (now 1) hostile servers were made instead of makin 6 hostile and
3 non-hostile.