System Generated Mission Emails Idea

1 posts ยท 2005-12-14 10:47:00 to 2005-12-14 10:47:00

#10400053770 12/14/2005 10:47 System Generated Mission Emails Idea
i originally posted this in
response to a post in Missions and Storylines about extending
neighborhood contact missions beyond the standard 5:




system generated emails at certain intervals (say, so many "weeks"
after completing the 5 standard neighborhood contact missions) from
neighborhood contacts containing items like those used in pandora's box
chains to activate to start additional neighborhood contact missions.



example:



u have done all 5 missions for thalia a few weeks ago. a system timer clicks over and an email is generated and sent to u...




from: thalia

to: 1sobel

subject: busy?



hey 1sobel. recently i've
found myself a little shorthanded on good help. most of the redpills
that come barging into my loft tend to be good with brutish violence
but not so hot with a more refined touch that i do so appreciate. i've
got a special little task that i can't trust to amateurs and i hope
you're up for a little action.




attached please find a
photograph of a certain researcher who has made the unfortunate and
ill-advised decision to defect over to mercury's labs after all the
support i've given him in the past. visit the address on the reverse
side of the photo and meet up with a contact of mine who may know where
he's hiding.






then u look at the photo, see it's got a richland address on it, go to richland, activate the card and start yr mission.



if this is at all feasible it would be a nice way to continue the
subplots between all the neighborhood contacts and how they may relate
to the ongoing matrix storyline.



thoughts? not sure how feasible it is on a system coding basis but i
thought it would be an interesting way to combine the email system and
missions.



**a complementary sort of idea:



NON-system generated mission emails



have highly exclusive special mission trigger items (again, like the
business cards/cell phones of the pandora's box arcs) that LET members
will mail to certain ppl as possibly a reward for storyline actions or
for the purposes of secret, non-crashable faction-LET meetings or
(possibly stretching the limits of game design..) for the purposes of
actually providing exclusive storyline missions for ppl to play major
roles in continuing storylines.



easiest example:



niobe wants to meet with the leaders of certain zion factions that seem
to be sympathetic towards her crusade to avenge morpheus. she sends
whom she identifies as the most trusted leader an email with a scrap of
paper that has the location of a warehouse in edgewater along with
instructions to contact the specific other leaders with a specific time
to meet. the time comes along and the leaders form a mission team go to
edgewater, activate the paper and wait in the mission area. a few
minutes later niobe shows up, is invited to the team and meets them in
the mission area. 25 minutes into the mission, a system timer goes off
and the area is swarmed with masked men npcs. the assembled zion
leaders have to fight to protect niobe's exit. (or not, it could just
be a generic mission instance to meet with no timed events, depending
on how hard it is to design any kind of of mission trigger item)



thoughts?