Simple Solution for a Complex Problem

1 posts · 2005-11-13 18:30:00 to 2005-11-13 18:30:00

#10400041306 11/13/2005 18:30 Simple Solution for a Complex Problem
Almost everyone agrees that Hackers are unbalanced in their current state, but how do we fix them?



Before you furiously hit reply to tell me how dead this horse is, hear
me out.  I am very much against "Nerfing" and everyone hates it
when their favorite ability gets a big power cut, so what I propose is
not a decrease in offense, but an increase in defense.



Disclaimer: This change should only apply to Player Characters. 
Non-Player Characters have no feelings and deserve what they get.



Proposal:  What if Viral Resistance applied toward effect
timers?  For Example - I get hit with Stun 2.0, instead of me
being out of action for 16 seconds regardless of VR, my (for example)
50% VR is applied toward the effect timer, hence 8 seconds of **STUN**
instead of 16.  Makes VR WAY more useful than it is now, and
preserves Hackers' offensive power, while giving those unwilling to
commit to Max VD more of a chance to survive.



Comments? Questions? Feedback?

I especially want to hear from those who are very "Pro-Hacker".





CrimsonV - Sexiest Woman on Syntax 11/14/05 and Captain of the Mighty Wendigo

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