It struck me that the pets we have in-game at the moment (proxies) are
kinda dull.... everyone's looks the same, and they don't act as they
should 80% of the time anyway... so I was thinking about how they could
be overhauled.
Firstly, the bugs with the proxies not doing what they're told needs to
be fixed... but I was also thinking of some other possibilities...
It would be cool if you could code different types of proxy - like you
can choose their loadout, or possibly create proxies in the form of a
Lupine/Vampire/Ghost etc (obviously those would be higher-level
options)...
I was just thinking about reloaded, and that if the Merovingian has his
pets (the Twins & Lupines... yes I know they are exiles, but I'm
still thinking they used to be normal programs, so can be coded), then
we should be able to code interesting alternatives to the human proxies
we create now... after all, variety is the spice of life.
What do you all think??
kinda dull.... everyone's looks the same, and they don't act as they
should 80% of the time anyway... so I was thinking about how they could
be overhauled.
Firstly, the bugs with the proxies not doing what they're told needs to
be fixed... but I was also thinking of some other possibilities...
It would be cool if you could code different types of proxy - like you
can choose their loadout, or possibly create proxies in the form of a
Lupine/Vampire/Ghost etc (obviously those would be higher-level
options)...
I was just thinking about reloaded, and that if the Merovingian has his
pets (the Twins & Lupines... yes I know they are exiles, but I'm
still thinking they used to be normal programs, so can be coded), then
we should be able to code interesting alternatives to the human proxies
we create now... after all, variety is the spice of life.

What do you all think??